AI Insights · Timothy · October 2021
Top 5 Slime Games on iOS in Belgium: Q3 2021 Performance
Discover the performance of the top 5 slime games on iOS in Belgium during Q3 2021, based on Sensor Tower data.
During the third quarter of 2021, the top 5 slime games on iOS in Belgium showcased varied performance trends in weekly downloads, revenue, and active users. Here are the insights based on Sensor Tower data:
Super Slime Simulator experienced a decline in its weekly downloads, starting from around 441 at the end of June and dropping to approximately 209 by the end of September. The app's weekly revenue saw a peak of $32 at the beginning of the quarter but decreased significantly, reaching negligible amounts towards the end. Active users also showed a downward trend, falling from about 2.3K to 1.5K over the same period.
Fluid Simulation showed a notable spike in downloads in late July, peaking at 933, followed by fluctuating numbers, ending the quarter with 126 downloads. Revenue mirrored this trend, with a significant peak of $67 in mid-August and smaller fluctuations thereafter. Active user numbers increased to around 1.4K in early August but eventually settled at approximately 415 by the end of September.
For Virtual Slime, weekly downloads remained relatively stable, averaging around 100 downloads per week, with a slight decline towards the end of the quarter. Active users followed a similar pattern, maintaining around 250 users weekly but decreasing to about 197 by the end of September.
Makeup Slime Game! Relaxation saw modest weekly downloads, starting at 89 and peaking at 135 in early July, then gradually declining to about 65 by the end of September. Active users showed a similar trend, peaking at 190 in early July and decreasing to around 103 by the end of the quarter.
Finally, Goo: Slime simulator, ASMR observed a resurgence in downloads in September, with a peak of 207 downloads mid-month. Revenue peaked at $21 at the end of August and then declined. Active users increased from 145 at the beginning of the quarter to 148 by the end, with some fluctuations in between.
For more detailed insights and data, visit Sensor Tower.